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1.
Marius Diepenhorst
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Mar 1 2003, 12:01 am
Newsgroups: comp.sys.atari.8bit
From: "Marius Diepenhorst" <grove@zonnet.nl> -
Date: Fri, 28 Feb 2003 16:03:30 +0100
Local: Sat, Mar 1 2003 12:03 am
Subject: new tools for myide
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Hi Folks,
Today I finished version 1.0 of MySwap.
It works great with myIDE 3.0 AND 3.1 with this tool you can swap your partitions between D1..D8
There is a file version, and a disk version available. Especially the disk version might be VERY interesting... I suggest you write this disk version on IMAGE 1 of the MyIDE images. You always be able to switch your partitions without disconnecting your harddrive etc.
Wanna have the stuff? Mail me!
Marius
MyPicoDos 3.0 available
1.
Marius Diepenhorst
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Mar 1 2003, 12:08 am
Newsgroups: comp.sys.atari.8bit
From: "Marius Diepenhorst" <grove@zonnet.nl> -
Date: Fri, 28 Feb 2003 16:10:02 +0100
Local: Sat, Mar 1 2003 12:10 am
Subject: Re: MyPicoDos 3.0 available
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Micro Sparta Dos is really cool:
BUT (!!!!!)
It is NOT compatible with myide. It seems to do have some kind of own sio-routine (even with high-speed sio off) ... and that's why myide is getting confused.
I'm gonig to write a new game-loader for spartados.
Marius
"TXG" <t@xs4all.nl> schreef in bericht ...
> I know but I like to have a program that supports both formats...
> TXG/MNX > "Andreas Magenheimer" <magea@students.uni-mainz.de> wrote in message > ... > > Well, > > there is already the program "Micro-Sparta-DOS" by Bewesoft/Jiri > > Bernasek, which does the same... -andreas.
> > TXG schrieb:
> > > Will there be SpartaDOS support in a next version?
> > > "Matthias Reichl" <usenet-20030@hias.horus.com> wrote in message > > > ... > > > > Hi!
> > > > I just uploaded MyPicoDos 3.0 to my homepage
> > > >
> > > > MyPicoDos is a "game DOS" which can load COM/EXE, BIN and BAS files > > > > and it supports MyDOS subdirectories.
> > > > New in this version: > > > > - support for SD and DD (hard-) disks from 720 up to 65535 sectors > > > > in DOS 2.x and MyDOS format > > > > - MyPicoDos supports loading from D1: to D8: > > > > - MyPicoDos is now GPL'ed and comes with full source code
> > > > so long,
> > > > Hias
space shuttle tragedy
1.
Steven Posey
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Mar 1 2003, 3:32 am
Newsgroups: comp.sys.atari.8bit
From: Steven Posey <steven.po@pardee-med.org> -
Date: Fri, 28 Feb 2003 13:32:38 -0500
Local: Sat, Mar 1 2003 3:32 am
Subject: Re: space shuttle tragedy
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They have. It's called Orbiter, and can be found at
Best of all, it's free :-D
Steep learning curve, but navigating around (and docking with) a space station is really cool. Not a fully mature program (you can fly right through the space stations if you miss the docking port!) but overall worth the time to check it out -- and it can be played right from a CD if you choose to burn it there.
I still play Activision's Space Shuttle from time to time. Lots of fun. And to Andreas Magenheimer -- yes, you do have to fly the shuttle into orbit, and you do have to land it at the cape. Activision managed to cram a LOT of detail into that game.
Steven
On 10 Feb 2003 15:39:41 -0800, r@yahoo.com (rtdos) wrote:
>I am surprised no one has come up with an updated version for today's >video / sound cards & processing power? Heck, we've got simulators >for just about everything (except that Microsoft removed the Twin >Towers from their Flight Simulator game).
>bil@comcast.net wrote in message <>... >> I remember it clearly. You had to guide the shuttle into orbit >> keeping it on track all the way to insertion. Then you had to dock >> with satellites with each one being tougher than the last. You >> learned how to be most efficient with your fuel or else you wouldn't >> have enough to get home. It didn't require you to flip the shuttle >> upside down, but it DID require you to flip the shuttle backwards to >> use your main engines to slow you down so you could re-enter the >> atmosphere. Then you had to flip it around forward and had to >> actually guide the shuttle down the glide path. It would be clouds >> and stuff and then they would clear and you would see the landing >> strip. Then you would have to land the thing.
xep80ttl
1.
Bob Woolley
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Mar 1 2003, 3:50 am
Newsgroups: comp.sys.atari.8bit
From: "Bob Woolley" <atari@directvinternet.com> -
Date: Fri, 28 Feb 2003 10:42:55 -0800
Local: Sat, Mar 1 2003 3:42 am
Subject: Re: xep80ttl
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Actually, one of the things I liked about the hack is that you didn't need a lot of special code to use it. You could swap ANTICs and just write to it as if it were stock. Sort of a screen flipping with no flicker - you just need a screen draw routine for each screen. The main ANTIC used normal memory and the ghost ANTIC had his own separate RAM that was write enabled with ANTIC. No VBI is required per se - each ANTIC/GTIA is always active and producing video from its own DL and RAM, enabled or not (sorry, no DLIs or P/M graphics are available in the ghost display).
The mod was published in mid 1990 in the SLCC Journal.
I was thinking that a better hack would be to sync up two complete machines (or three?) Not so much wiring involved to do that - maybe two ICs in each box.....
Be pretty cool to feed three machines into the component jacks on a monitor - one for LUMA and two for COLOR.
Bob
"Shawn Jefferson" <shawnjeffer@shaw.caREMOVEPLS> wrote in message
...
> Was this modification published somewhere that I could get ahold of it? It > sounds interesting... the only drawback, as with all modifications of this > nature is that code has to be specifically written for it.
> Any applications where you may interlace two screens during VBI could > benefit from this upgrade. Did you build in seperate access to extended > memory for each Antic chip, like in the 130XE? That would make it a little > more practical, I think.
> "Bob Woolley" <atari@directvinternet.com>: > >It overlapped two Antic screens on your system. You can have a GR.0 screen > >of text on one and color blocks on the other. Or, Luma on one and color on > >the other. It is basically two Antics, each with its own memory, that are > >synched on the VBlank pulse.
> >Bob
> >"Shawn Jefferson" <shawnjeffer@shaw.caREMOVEPLS> wrote in message > >... > >> "Bob Woolley" <atari@directvinternet.com>: > >> >Other than the Antic article, which belongs to Antic and Matt really, > >anyone > >> >can distribute anything I have ever done for what ever purpose they wish. > >> >Some of the projects, such as the 80 column adaptor or dual Antic mod, > >are a > >> >little advanced for most casual hackers... And, I can't find a lot of the > >> >reference material for many of them anymore - not easily, anyway.
> >> >I can send you a scan of the article if you like.
> >> What did your dual antic mod accomplish for the Atari?
> >> Two screens?
> >> --- > >> Shawn Jefferson > >> (fix reply to for email)
> --- > Shawn Jefferson > (fix reply to for email)
2.
Solar Influx
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Mar 1 2003, 10:06 am
Newsgroups: comp.sys.atari.8bit
From: solarinf@aol.com (Solar Influx) -
Date: 01 Mar 2003 01:05:54 GMT
Local: Sat, Mar 1 2003 10:05 am
Subject: Re: xep80ttl
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as a ponderer of tohught and a witness to the success of those thoughts allready accomplished by another and others..
standing on the shoulders of giants.. but seems the giants are bored..
phonetic is correct
solar
3.
Mathy van Nisselroy
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Mar 6 2003, 10:58 pm
Newsgroups: comp.sys.atari.8bit
From: "Mathy van Nisselroy" <mathy.van_nissel@post.rwth-aachen.de> -
Date: Thu, 6 Mar 2003 14:58:00 +0100
Subject: Re: xep80ttl
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Howdy Bob
Why don't you try tro squeeze some color out of the XEP80? According to the data sheets of the NS405 (main controller inside the XEP80) it can be done quite easily. Data sheets are available at freetrade.com I heard.
BTW will there ever be a next issue of Atari Classics? I've payed for 4 more mags and 2 more disks IIRC.
CU
Mathy van Nisselroy
4.
kenames
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Mar 7 2003, 9:28 am
Newsgroups: comp.sys.atari.8bit
From: kena@pacbell.net -
Date: Fri, 07 Mar 2003 00:27:43 GMT
Local: Fri, Mar 7 2003 9:27 am
Subject: Re: xep80ttl
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hi Mathy, don't feel alone. 4(?) years ago I sent a years subscription fee but never got any magazines at all. I hope to someday.
Ken
On Thu, 6 Mar 2003 13:58:00, "Mathy van Nisselroy"
<mathy.van_nissel@post.rwth-aachen.de> wrote: > Howdy Bob
> Why don't you try tro squeeze some color out of the XEP80? According to the > data sheets of the NS405 (main controller inside the XEP80) it can be done > quite easily. Data sheets are available at freetrade.com I heard.
> BTW will there ever be a next issue of Atari Classics? I've payed for 4 > more mags and 2 more disks IIRC.
>
CU
Mathy van Nisselroy
--
5.
Solar Influx
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Mar 7 2003, 3:25 pm
Newsgroups: comp.sys.atari.8bit
From: solarinf@aol.com (Solar Influx) -
Date: 07 Mar 2003 06:24:21 GMT
Local: Fri, Mar 7 2003 3:24 pm
Subject: Re: xep80ttl
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> Mathy van Nisselroy,
i reaad your texts on the xep80 .. very nice... the whooley xep ttl upgrade is very nice and concise.. your analysis of the thing is very intersesting.. i wonder.. thanks.. solarInflux
atari mags (was XEP80 TTL)...
6.
Andreas Magenheimer
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Mar 11 2003, 3:47 am
Newsgroups: comp.sys.atari.8bit
From: Andreas Magenheimer <magea@students.uni-mainz.de> -
Date: Mon, 10 Mar 2003 19:47:19 +0100
Local: Tues, Mar 11 2003 3:47 am
Subject: Re: atari mags (was XEP80 TTL)...
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Well, paying for some Atari magazines and never receiving them, seems to be normal, when the publisher has *any kind of* problems. Me, I paid for the "final" 6 issues of New Atari User (there were some ads here in csa8 by Les Ellingham), that was 35 british pounds or 105 german marks some years ago. these final issues of NAU never saw the light of day (and I never got my money back)... -andreas.
kena@pacbell.net schrieb:
> hi Mathy, > don't feel alone. 4(?) years ago I sent a years subscription fee but > never got any magazines at all. I hope to someday.
> Ken
> On Thu, 6 Mar 2003 13:58:00, "Mathy van Nisselroy" > <mathy.van_nissel@post.rwth-aachen.de> wrote:
> > Howdy Bob
> > Why don't you try tro squeeze some color out of the XEP80? According to the > > data sheets of the NS405 (main controller inside the XEP80) it can be done > > quite easily. Data sheets are available at freetrade.com I heard.
> > BTW will there ever be a next issue of Atari Classics? I've payed for 4 > > more mags and 2 more disks IIRC.
On Thu, 6 Mar 2003 14:58:00 +0100, Mathy van Nisselroy wrote: > Why don't you try tro squeeze some color out of the XEP80? According to the > data sheets of the NS405 (main controller inside the XEP80) it can be done > quite easily.
NACK. The datasheet mentions that you could use the intensity output of the NS405 to switch between two colors (instead of halfbright/ fullbright). And then, the output would still only be at TTL level (no PAL/NTSC color bursts...). Another point: the intensity attribute is stored on a per-character basis. So the most you could get out of the XEP80 is eg to switch between "white on black" and "blue on black" characters. Connecting a TTL monitor (like CGA) would be doable, but anything else (especially color PAL/NTSC composite output) would really be a mess.
IMO this minor improvement would not be worth the effort.
> Data sheets are available at freetrade.com I heard.
They _were_ available at partiminer/freetradezone. I just checked today and they are only available for paying subscribers (in other words: lots of cash...) :-(